29 lines
793 B
C++
29 lines
793 B
C++
#pragma once
|
|
|
|
#include "Hardware/Widgets/ScenarioComponent.hpp"
|
|
#include "Scenario/Document/TimeSync/TimeSyncModel.hpp"
|
|
#include <widgets/container_widget.hpp>
|
|
|
|
namespace Hardware
|
|
{
|
|
struct TimeSyncWidget final : ScenarioComponentSpec<Scenario::TimeSyncModel,
|
|
bugui::container_widget>
|
|
{
|
|
explicit TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
|
|
bugui::container_widget* parent);
|
|
|
|
void paint(bugui::painter& painter) const override;
|
|
void on_press(int x, int y, bool pressed) override;
|
|
|
|
int x() const override;
|
|
int y() const override;
|
|
int height() const override;
|
|
|
|
const Scenario::TimeSyncModel& get_model() const;
|
|
|
|
protected:
|
|
bool contains(int px, int py) const override;
|
|
};
|
|
|
|
} //namespace Hardware
|
|
|