39 lines
1,022 B
C++
39 lines
1,022 B
C++
#pragma once
|
|
|
|
#include <wobjectdefs.h>
|
|
|
|
#include <Scenario/Process/ScenarioModel.hpp>
|
|
#include <base_widget.hpp>
|
|
|
|
namespace Hardware
|
|
{
|
|
class ScenarioWidget final
|
|
: public bugui::base_widget
|
|
, public QObject
|
|
{
|
|
W_OBJECT(ScenarioWidget)
|
|
|
|
public:
|
|
explicit ScenarioWidget(bugui::base_widget* parent,
|
|
Scenario::ProcessModel* scenario);
|
|
|
|
void paint(bugui::painter& painter) const override;
|
|
bool on_press(int x, int y, bool pressed) override;
|
|
bool on_double_press(int x, int y) override;
|
|
bool on_drag(int from_x, int from_y, int to_x, int to_y) override;
|
|
|
|
int x() const override;
|
|
int y() const override;
|
|
int width() const override;
|
|
int height() const override;
|
|
|
|
private:
|
|
void on_interval_added(Scenario::IntervalModel& interval);
|
|
void on_interval_removed(const Scenario::IntervalModel& interval);
|
|
void on_interval_changed(const Scenario::IntervalModel&);
|
|
|
|
std::vector<std::unique_ptr<base_widget>> widgets;
|
|
Scenario::ProcessModel* model;
|
|
};
|
|
|
|
} // namespace Hardware
|