[Span] getting there with setting span recursively

This commit is contained in:
thibaud keller 2025-01-18 12:05:17 +00:00
parent 2c8186bb55
commit c0edb88f4b
6 changed files with 61 additions and 131 deletions

View file

@ -22,80 +22,27 @@ EventWidget::EventWidget(Scenario::EventModel& event,
if (s.eventId() == model.id()) if (s.eventId() == model.id())
add_widget<StateWidget>(s, scenario); add_widget<StateWidget>(s, scenario);
set_recursive_height(); set_span_recursive();
} }
int EventWidget::y() const void EventWidget::set_span_recursive()
{ {
return m_y; int lowest{std::numeric_limits<int>::max()};
} int heighest{0};
int EventWidget::height() const
{
return m_height;
}
void EventWidget::set_recursive_y(int state_y)
{
static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y(state_y);
int relative_y{state_y - bugui::base_widget::parent->y()};
if (children.size() <= 1)
m_y = relative_y;
else
{
if (relative_y < m_y)
m_y = relative_y;
else
{
int lowest{std::numeric_limits<int>::max()};
for(const auto& s : bugui::container_widget::children)
{
int sy = s->y();
if (sy < lowest) lowest = sy;
}
m_y = lowest;
}
}
}
void EventWidget::set_recursive_height()
{
if (children.size() <= 1)
m_height = 0;
else
{
int heighest{std::numeric_limits<int>::lowest()};
for(const auto& s : bugui::container_widget::children)
{
int sy = s->y();
if (sy > heighest) heighest = sy;
}
m_height = heighest;
}
static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_height();
}
void EventWidget::set_recursive_y_height()
{
m_y = std::numeric_limits<int>::max();
m_height = std::numeric_limits<int>::lowest();
for(const auto& s : bugui::container_widget::children) for(const auto& s : bugui::container_widget::children)
{ {
int sy = s->y(); int sy = static_cast<StateWidget*>(s.get())->get_absolute_y();
if (sy < m_y) m_y = sy; if (sy < lowest) lowest = sy;
if (sy > m_height) m_height = sy; if (sy > heighest) heighest = sy;
} }
static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y( m_absolute_y = lowest;
bugui::base_widget::parent->y() + m_height); m_height = heighest - lowest;
static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_span();
m_y = m_absolute_y - parent->y();
} }
void EventWidget::paint(bugui::painter& painter) const void EventWidget::paint(bugui::painter& painter) const
@ -120,7 +67,7 @@ void EventWidget::on_state_added(Scenario::StateModel& state)
add_widget<StateWidget>(state, scenario); add_widget<StateWidget>(state, scenario);
set_recursive_height(); set_span_recursive();
} }
void EventWidget::on_state_removed(const Scenario::StateModel& state) void EventWidget::on_state_removed(const Scenario::StateModel& state)
@ -131,7 +78,7 @@ void EventWidget::on_state_removed(const Scenario::StateModel& state)
(const auto& w) (const auto& w)
{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(state); }); { return static_cast<ScenarioComponent<>*>(w.get())->this_model(state); });
set_recursive_y_height(); set_span_recursive();
update(); update();
} }

View file

@ -13,12 +13,11 @@ struct EventWidget final : Nano::Observer
ScenarioWidget* scenario, ScenarioWidget* scenario,
bugui::container_widget* parent); bugui::container_widget* parent);
int y() const override; int y() const override { return m_y; }
int height() const override; int get_absolute_y() { return m_absolute_y; };
int height() const override { return m_height; }
void set_recursive_y(int state_y); void set_span_recursive();
void set_recursive_height();
void set_recursive_y_height();
private: private:
bool contains(int px, int py) const override; bool contains(int px, int py) const override;
@ -31,6 +30,7 @@ private:
void on_state_added(Scenario::StateModel& state); void on_state_added(Scenario::StateModel& state);
void on_state_removed(const Scenario::StateModel& state); void on_state_removed(const Scenario::StateModel& state);
int m_absolute_y{0};
int m_y{0}; int m_y{0};
int m_height{0}; int m_height{0};
}; };

View file

@ -11,33 +11,20 @@ StateWidget::StateWidget(Scenario::StateModel& state,
bugui::container_widget* parent) bugui::container_widget* parent)
: ScenarioComponentSpec<Scenario::StateModel>{state, scenario, parent} : ScenarioComponentSpec<Scenario::StateModel>{state, scenario, parent}
{ {
connect(&model, con = connect(&model,
&Scenario::StateModel::heightPercentageChanged, &Scenario::StateModel::heightPercentageChanged,
this, this,
[this] [scenario, this]
{ {
set_recursive_y(); m_absolute_y = model.heightPercentage() * scenario->height();
set_recursive_span();
static_cast<EventWidget*>(bugui::base_widget::parent) scenario->update();
->set_recursive_height();
}); });
set_recursive_y();
} }
// StateWidget::~StateWidget() StateWidget::~StateWidget()
// {
// FIXME : this disconnect seem to cause crashes
// disconnect(&model,
// &Scenario::StateModel::heightPercentageChanged,
// this, 0);
// }
int StateWidget::y() const
{ {
return absolute_y - disconnect(con);
bugui::base_widget::parent->get_parent()->y() -
bugui::base_widget::parent->y();
} }
void StateWidget::paint(bugui::painter& painter) const void StateWidget::paint(bugui::painter& painter) const
@ -72,12 +59,19 @@ void StateWidget::on_drag(int from_x, int from_y, int to_x, int to_y)
model.setHeightPercentage(model.heightPercentage() + increment); model.setHeightPercentage(model.heightPercentage() + increment);
} }
void StateWidget::set_recursive_y() void StateWidget::set_absolute_y()
{ {
absolute_y = model.heightPercentage() * scenario->height(); m_absolute_y = model.heightPercentage() * scenario->height();
}
void StateWidget::set_recursive_span()
{
static_cast<EventWidget*>(bugui::base_widget::parent) static_cast<EventWidget*>(bugui::base_widget::parent)
->set_recursive_y(absolute_y); ->set_span_recursive();
m_y = m_absolute_y -
bugui::base_widget::parent->get_parent()->y() -
bugui::base_widget::parent->y();
} }
} // namespace Hardware } // namespace Hardware

View file

@ -12,14 +12,17 @@ struct StateWidget final : QObject
ScenarioWidget* scenario, ScenarioWidget* scenario,
bugui::container_widget* parent); bugui::container_widget* parent);
// ~StateWidget() override; ~StateWidget() override;
int y() const override; int y() const override { return m_y; }
int get_absolute_y() { return m_absolute_y; };
private: private:
W_OBJECT(StateWidget) W_OBJECT(StateWidget)
void set_recursive_y(); QMetaObject::Connection con;
void set_recursive_span();
void paint(bugui::painter& painter) const override; void paint(bugui::painter& painter) const override;
@ -29,7 +32,9 @@ private:
void on_double_press(int x, int y) override; void on_double_press(int x, int y) override;
void on_drag(int from_x, int from_y, int to_x, int to_y) override; void on_drag(int from_x, int from_y, int to_x, int to_y) override;
int absolute_y; void set_absolute_y();
int m_absolute_y;
int m_y;
}; };
} //namespace Hardware } //namespace Hardware

View file

@ -34,7 +34,7 @@ TimeSyncWidget::TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
(const auto& w) (const auto& w)
{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(eventId); }); { return static_cast<ScenarioComponent<>*>(w.get())->this_model(eventId); });
set_height(); set_span();
update(); update();
}); });
@ -60,35 +60,20 @@ TimeSyncWidget::~TimeSyncWidget()
this, 0); this, 0);
} }
int TimeSyncWidget::x() const void TimeSyncWidget::set_span()
{ {
return model.date().sec(); int lowest{std::numeric_limits<int>::max()};
} int heighest{0};
int TimeSyncWidget::y() const
{
return m_y;
}
int TimeSyncWidget::height() const
{
return m_height;
}
void TimeSyncWidget::set_y(int event_y)
{
if (event_y < m_y) m_y = event_y;
}
void TimeSyncWidget::set_height()
{
for(const auto& e : bugui::container_widget::children) for(const auto& e : bugui::container_widget::children)
{ {
int span = e->y() + e->height(); int sy = static_cast<EventWidget*>(e.get())->get_absolute_y();
if (span > m_height) m_height = span; if (sy < lowest) lowest = sy;
if (sy > heighest) heighest = sy;
} }
update(); m_y = lowest;
m_height = heighest - lowest;
} }
void TimeSyncWidget::paint(bugui::painter& painter) const void TimeSyncWidget::paint(bugui::painter& painter) const

View file

@ -16,12 +16,11 @@ struct TimeSyncWidget final : QObject
~TimeSyncWidget() override; ~TimeSyncWidget() override;
int x() const override; int x() const override { return model.date().sec(); }
int y() const override; int y() const override { return m_y; }
int height() const override; int height() const override { return m_height; }
void set_y(int event_y); void set_span();
void set_height();
private: private:
W_OBJECT(TimeSyncWidget) W_OBJECT(TimeSyncWidget)