[widgets] WIP on scenario hierarchy
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parent
7468c290b6
commit
aac3b19c00
8 changed files with 45 additions and 20 deletions
2
Hardware/3rdparty/bugui
vendored
2
Hardware/3rdparty/bugui
vendored
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@ -1 +1 @@
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Subproject commit cdb5364672da1c0669c68020d7e5df418093c421
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Subproject commit a35f73f5e0600726458454c23ffcf1e1ceb98d8e
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@ -21,9 +21,6 @@ EventWidget::EventWidget(Scenario::EventModel& event,
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for(Scenario::StateModel& s : scen->states)
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for(Scenario::StateModel& s : scen->states)
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if (s.eventId() == model.id())
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if (s.eventId() == model.id())
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add_widget<StateWidget>(s, scenario);
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add_widget<StateWidget>(s, scenario);
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set_y_height();
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update();
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}
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}
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int EventWidget::y() const
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int EventWidget::y() const
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@ -36,8 +33,18 @@ int EventWidget::height() const
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return m_height;
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return m_height;
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}
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}
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void EventWidget::set_y_height(int state_y)
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{
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static_cast<TimeSyncWidget*>(parent)->set_y_height(state_y);
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if (state_y < m_y) m_y = state_y - parent->y();
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if (state_y > m_height) m_height = state_y - parent->y();
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}
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void EventWidget::set_y_height()
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void EventWidget::set_y_height()
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{
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{
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static_cast<TimeSyncWidget*>(parent)->set_y_height();
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m_y = std::numeric_limits<int>::max();
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m_y = std::numeric_limits<int>::max();
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m_height = std::numeric_limits<int>::lowest();
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m_height = std::numeric_limits<int>::lowest();
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@ -49,8 +56,6 @@ void EventWidget::set_y_height()
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int sh = s->height();
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int sh = s->height();
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if (sh > m_height) m_height = sh;
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if (sh > m_height) m_height = sh;
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}
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}
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static_cast<TimeSyncWidget*>(parent)->set_y_height();
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}
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}
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void EventWidget::paint(bugui::painter& painter) const
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void EventWidget::paint(bugui::painter& painter) const
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@ -17,6 +17,7 @@ struct EventWidget final : Nano::Observer
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int y() const override;
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int y() const override;
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int height() const override;
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int height() const override;
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void set_y_height(int state_y);
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void set_y_height();
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void set_y_height();
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protected:
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protected:
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@ -28,8 +29,8 @@ protected:
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void on_state_added(Scenario::StateModel& state);
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void on_state_added(Scenario::StateModel& state);
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void on_state_removed(const Scenario::StateModel& state);
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void on_state_removed(const Scenario::StateModel& state);
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int m_y;
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int m_y{std::numeric_limits<int>::max()};
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int m_height;
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int m_height{std::numeric_limits<int>::lowest()};
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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@ -23,10 +23,10 @@ struct IntervalWidget final : ScenarioComponentSpec<Scenario::IntervalModel>
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private:
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private:
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W_OBJECT(IntervalWidget)
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W_OBJECT(IntervalWidget)
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bool contains(int px, int py) const override;
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void paint(bugui::painter& painter) const override;
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void paint(bugui::painter& painter) const override;
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bool contains(int px, int py) const override;
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void on_press(int x, int y, bool pressed) override;
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void on_press(int x, int y, bool pressed) override;
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void on_double_press(int x, int y) override;
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void on_double_press(int x, int y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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@ -14,7 +14,16 @@ StateWidget::StateWidget(Scenario::StateModel& state,
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connect(&model,
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connect(&model,
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&Scenario::StateModel::heightPercentageChanged,
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&Scenario::StateModel::heightPercentageChanged,
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this,
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this,
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[parent] { static_cast<EventWidget*>(parent)->set_y_height(); });
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[parent, scenario, this]
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{
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static_cast<EventWidget*>(parent)->set_y_height(
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model.heightPercentage() * scenario->height());
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});
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static_cast<EventWidget*>(parent)->set_y_height(
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model.heightPercentage() * scenario->height());
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update();
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}
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}
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StateWidget::~StateWidget()
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StateWidget::~StateWidget()
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@ -22,11 +31,16 @@ StateWidget::~StateWidget()
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disconnect(&model,
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disconnect(&model,
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&Scenario::StateModel::heightPercentageChanged,
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&Scenario::StateModel::heightPercentageChanged,
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this, 0);
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this, 0);
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update();
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}
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}
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int StateWidget::y() const
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int StateWidget::y() const
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{
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{
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return model.heightPercentage() * scenario->height();
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// FIXME : this seems very dirty !
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return model.heightPercentage() * scenario->height() -
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bugui::base_widget::parent->get_parent()->y() -
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bugui::base_widget::parent->y();
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}
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}
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void StateWidget::paint(bugui::painter& painter) const
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void StateWidget::paint(bugui::painter& painter) const
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@ -19,13 +19,13 @@ struct StateWidget final : QObject
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private:
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private:
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W_OBJECT(StateWidget)
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W_OBJECT(StateWidget)
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void paint(bugui::painter& painter) const override;
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bool contains(int px, int py) const override;
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bool contains(int px, int py) const override;
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void paint(bugui::painter& painter) const override;
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void on_press(int x, int y, bool pressed) override;
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void on_press(int x, int y, bool pressed) override;
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void on_double_press(int x, int y) override;
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void on_double_press(int x, int y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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@ -64,6 +64,12 @@ int TimeSyncWidget::height() const
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return m_height;
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return m_height;
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}
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}
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void TimeSyncWidget::set_y_height(int event_y)
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{
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if (event_y < m_y) m_y = event_y;
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if (event_y > m_height) m_height = event_y;
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}
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void TimeSyncWidget::set_y_height()
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void TimeSyncWidget::set_y_height()
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{
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{
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m_y = std::numeric_limits<int>::max();
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m_y = std::numeric_limits<int>::max();
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@ -72,13 +78,11 @@ void TimeSyncWidget::set_y_height()
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for(const auto& e : bugui::container_widget::children)
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for(const auto& e : bugui::container_widget::children)
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{
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{
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int ey = e->y();
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int ey = e->y();
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if (ey <= m_y) m_y = ey;
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if (ey < m_y) m_y = ey;
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int eh = e->height();
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int eh = e->height();
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if (eh >= m_height) m_height = eh;
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if (eh > m_height) m_height = eh;
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}
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}
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update();
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}
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}
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void TimeSyncWidget::paint(bugui::painter& painter) const
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void TimeSyncWidget::paint(bugui::painter& painter) const
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@ -20,6 +20,7 @@ struct TimeSyncWidget final : QObject
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int y() const override;
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int y() const override;
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int height() const override;
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int height() const override;
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void set_y_height(int event_y);
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void set_y_height();
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void set_y_height();
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private:
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private:
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@ -30,8 +31,8 @@ private:
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void paint(bugui::painter& painter) const override;
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void paint(bugui::painter& painter) const override;
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void on_press(int x, int y, bool pressed) override;
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void on_press(int x, int y, bool pressed) override;
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int m_y;
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int m_y{std::numeric_limits<int>::max()};
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int m_height;
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int m_height{std::numeric_limits<int>::lowest()};
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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