score-addon-hardware/Hardware/Widgets/TimeSyncWidget.cpp

112 lines
2.6 KiB
C++

#include <Scenario/Document/TimeSync/TimeSyncModel.hpp>
#include "EventWidget.hpp"
#include "ScenarioWidget.hpp"
#include "TimeSyncWidget.hpp"
namespace Hardware
{
TimeSyncWidget::TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
ScenarioWidget* scenario,
bugui::container_widget* parent)
: ScenarioComponentSpec<Scenario::TimeSyncModel,
bugui::container_widget>{timeSync, scenario, parent}
{
connect(&model,
&Scenario::TimeSyncModel::dateChanged,
this,
[scenario] (const TimeVal&) { scenario->update(); });
connect(&model,
&Scenario::TimeSyncModel::newEvent,
this,
[scenario, this] (const Id<Scenario::EventModel>& eventId)
{ add_widget<EventWidget>(scenario->get_model()->events.at(eventId), scenario); });
connect(&model,
&Scenario::TimeSyncModel::eventRemoved,
this,
[scenario, this] (const Id<Scenario::EventModel>& eventId)
{
remove_widget([&eventId]
(const auto& w)
{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(eventId); });
});
}
TimeSyncWidget::~TimeSyncWidget()
{
disconnect(&model,
&Scenario::TimeSyncModel::dateChanged,
this, 0);
disconnect(&model,
&Scenario::TimeSyncModel::newEvent,
this, 0);
disconnect(&model,
&Scenario::TimeSyncModel::eventRemoved,
this, 0);
}
int TimeSyncWidget::x() const
{
return model.date().sec();
}
int TimeSyncWidget::y() const
{
return m_y;
}
int TimeSyncWidget::height() const
{
return m_height;
}
void TimeSyncWidget::set_y_height(int event_y)
{
if (event_y < m_y) m_y = event_y;
if (event_y > m_height) m_height = event_y;
}
void TimeSyncWidget::set_y_height()
{
m_y = std::numeric_limits<int>::max();
m_height = std::numeric_limits<int>::lowest();
for(const auto& e : bugui::container_widget::children)
{
int ey = e->y();
if (ey < m_y) m_y = ey;
int eh = e->height();
if (eh > m_height) m_height = eh;
}
}
void TimeSyncWidget::paint(bugui::painter& painter) const
{
// const auto col = skin.StateDot().color();
// painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
// painter.draw_cell(0, 0);
}
bool TimeSyncWidget::contains(int px, int py) const
{
if (px == x() && py == y())
return true;
return false;
}
void TimeSyncWidget::on_press(int x, int y, bool pressed)
{
qDebug() << "is inside!";
}
} // namespace Hardware
#include <wobjectimpl.h>
W_OBJECT_IMPL(Hardware::TimeSyncWidget);