[widgets] WIP on scenario hierarchy

This commit is contained in:
thibaud keller 2025-01-14 00:04:35 +00:00
parent 7468c290b6
commit aac3b19c00
8 changed files with 45 additions and 20 deletions

@ -1 +1 @@
Subproject commit cdb5364672da1c0669c68020d7e5df418093c421 Subproject commit a35f73f5e0600726458454c23ffcf1e1ceb98d8e

View file

@ -21,9 +21,6 @@ EventWidget::EventWidget(Scenario::EventModel& event,
for(Scenario::StateModel& s : scen->states) for(Scenario::StateModel& s : scen->states)
if (s.eventId() == model.id()) if (s.eventId() == model.id())
add_widget<StateWidget>(s, scenario); add_widget<StateWidget>(s, scenario);
set_y_height();
update();
} }
int EventWidget::y() const int EventWidget::y() const
@ -36,8 +33,18 @@ int EventWidget::height() const
return m_height; return m_height;
} }
void EventWidget::set_y_height(int state_y)
{
static_cast<TimeSyncWidget*>(parent)->set_y_height(state_y);
if (state_y < m_y) m_y = state_y - parent->y();
if (state_y > m_height) m_height = state_y - parent->y();
}
void EventWidget::set_y_height() void EventWidget::set_y_height()
{ {
static_cast<TimeSyncWidget*>(parent)->set_y_height();
m_y = std::numeric_limits<int>::max(); m_y = std::numeric_limits<int>::max();
m_height = std::numeric_limits<int>::lowest(); m_height = std::numeric_limits<int>::lowest();
@ -49,8 +56,6 @@ void EventWidget::set_y_height()
int sh = s->height(); int sh = s->height();
if (sh > m_height) m_height = sh; if (sh > m_height) m_height = sh;
} }
static_cast<TimeSyncWidget*>(parent)->set_y_height();
} }
void EventWidget::paint(bugui::painter& painter) const void EventWidget::paint(bugui::painter& painter) const

View file

@ -17,6 +17,7 @@ struct EventWidget final : Nano::Observer
int y() const override; int y() const override;
int height() const override; int height() const override;
void set_y_height(int state_y);
void set_y_height(); void set_y_height();
protected: protected:
@ -28,8 +29,8 @@ protected:
void on_state_added(Scenario::StateModel& state); void on_state_added(Scenario::StateModel& state);
void on_state_removed(const Scenario::StateModel& state); void on_state_removed(const Scenario::StateModel& state);
int m_y; int m_y{std::numeric_limits<int>::max()};
int m_height; int m_height{std::numeric_limits<int>::lowest()};
}; };
} //namespace Hardware } //namespace Hardware

View file

@ -23,10 +23,10 @@ struct IntervalWidget final : ScenarioComponentSpec<Scenario::IntervalModel>
private: private:
W_OBJECT(IntervalWidget) W_OBJECT(IntervalWidget)
bool contains(int px, int py) const override;
void paint(bugui::painter& painter) const override; void paint(bugui::painter& painter) const override;
bool contains(int px, int py) const override;
void on_press(int x, int y, bool pressed) override; void on_press(int x, int y, bool pressed) override;
void on_double_press(int x, int y) override; void on_double_press(int x, int y) override;
void on_drag(int from_x, int from_y, int to_x, int to_y) override; void on_drag(int from_x, int from_y, int to_x, int to_y) override;

View file

@ -14,7 +14,16 @@ StateWidget::StateWidget(Scenario::StateModel& state,
connect(&model, connect(&model,
&Scenario::StateModel::heightPercentageChanged, &Scenario::StateModel::heightPercentageChanged,
this, this,
[parent] { static_cast<EventWidget*>(parent)->set_y_height(); }); [parent, scenario, this]
{
static_cast<EventWidget*>(parent)->set_y_height(
model.heightPercentage() * scenario->height());
});
static_cast<EventWidget*>(parent)->set_y_height(
model.heightPercentage() * scenario->height());
update();
} }
StateWidget::~StateWidget() StateWidget::~StateWidget()
@ -22,11 +31,16 @@ StateWidget::~StateWidget()
disconnect(&model, disconnect(&model,
&Scenario::StateModel::heightPercentageChanged, &Scenario::StateModel::heightPercentageChanged,
this, 0); this, 0);
update();
} }
int StateWidget::y() const int StateWidget::y() const
{ {
return model.heightPercentage() * scenario->height(); // FIXME : this seems very dirty !
return model.heightPercentage() * scenario->height() -
bugui::base_widget::parent->get_parent()->y() -
bugui::base_widget::parent->y();
} }
void StateWidget::paint(bugui::painter& painter) const void StateWidget::paint(bugui::painter& painter) const

View file

@ -19,13 +19,13 @@ struct StateWidget final : QObject
private: private:
W_OBJECT(StateWidget) W_OBJECT(StateWidget)
void paint(bugui::painter& painter) const override;
bool contains(int px, int py) const override; bool contains(int px, int py) const override;
void paint(bugui::painter& painter) const override;
void on_press(int x, int y, bool pressed) override; void on_press(int x, int y, bool pressed) override;
void on_double_press(int x, int y) override; void on_double_press(int x, int y) override;
void on_drag(int from_x, int from_y, int to_x, int to_y) override; void on_drag(int from_x, int from_y, int to_x, int to_y) override;
}; };
} //namespace Hardware } //namespace Hardware

View file

@ -64,6 +64,12 @@ int TimeSyncWidget::height() const
return m_height; return m_height;
} }
void TimeSyncWidget::set_y_height(int event_y)
{
if (event_y < m_y) m_y = event_y;
if (event_y > m_height) m_height = event_y;
}
void TimeSyncWidget::set_y_height() void TimeSyncWidget::set_y_height()
{ {
m_y = std::numeric_limits<int>::max(); m_y = std::numeric_limits<int>::max();
@ -72,13 +78,11 @@ void TimeSyncWidget::set_y_height()
for(const auto& e : bugui::container_widget::children) for(const auto& e : bugui::container_widget::children)
{ {
int ey = e->y(); int ey = e->y();
if (ey <= m_y) m_y = ey; if (ey < m_y) m_y = ey;
int eh = e->height(); int eh = e->height();
if (eh >= m_height) m_height = eh; if (eh > m_height) m_height = eh;
} }
update();
} }
void TimeSyncWidget::paint(bugui::painter& painter) const void TimeSyncWidget::paint(bugui::painter& painter) const

View file

@ -20,6 +20,7 @@ struct TimeSyncWidget final : QObject
int y() const override; int y() const override;
int height() const override; int height() const override;
void set_y_height(int event_y);
void set_y_height(); void set_y_height();
private: private:
@ -30,8 +31,8 @@ private:
void paint(bugui::painter& painter) const override; void paint(bugui::painter& painter) const override;
void on_press(int x, int y, bool pressed) override; void on_press(int x, int y, bool pressed) override;
int m_y; int m_y{std::numeric_limits<int>::max()};
int m_height; int m_height{std::numeric_limits<int>::lowest()};
}; };
} //namespace Hardware } //namespace Hardware