score-addon-hardware/Hardware/Widgets/TimeSyncWidget.hpp

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#pragma once
#include "Hardware/Widgets/ScenarioComponent.hpp"
#include "Scenario/Document/TimeSync/TimeSyncModel.hpp"
#include <widgets/container_widget.hpp>
namespace Hardware
{
struct TimeSyncWidget final : Nano::Observer
, ScenarioComponentSpec<Scenario::TimeSyncModel,
bugui::container_widget>
{
explicit TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
ScenarioWidget* scenario,
bugui::container_widget* parent);
void paint(bugui::painter& painter) const override;
void on_press(int x, int y, bool pressed) override;
int x() const override;
int y() const override;
int height() const override;
void set_y_height();
private:
bool contains(int px, int py) const override;
void on_event_added(Scenario::EventModel& event);
void on_event_removed(const Scenario::EventModel& event);
int m_y;
int m_height;
};
} //namespace Hardware