48 lines
984 B
C++
48 lines
984 B
C++
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#pragma once
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#include <halp/audio.hpp>
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#include <halp/controls.hpp>
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#include <halp/meta.hpp>
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namespace Example
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{
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class Ottobit
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{
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public:
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halp_meta(name, "My Avendish Gain")
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halp_meta(category, "Audio")
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halp_meta(c_name, "ottobit")
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halp_meta(uuid, "fe8425d7-64d3-4b8b-a652-1d80026edc8b")
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// Define inputs and outputs ports.
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// See the docs at https://github.com/celtera/avendish
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struct ins
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{
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halp::dynamic_audio_bus<"Input", double> audio;
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halp::knob_f32<"Weight", halp::range{.min = 0., .max = 10., .init = 0.5}> gain;
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} inputs;
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struct
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{
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halp::dynamic_audio_bus<"Output", double> audio;
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} outputs;
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using setup = halp::setup;
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void prepare(halp::setup info)
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{
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// Initialization, this method will be called with buffer size, etc.
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}
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// Do our processing for N samples
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using tick = halp::tick;
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// Defined in the .cpp
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void operator()(halp::tick t);
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// UI is defined in another file to keep things clear.
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struct ui;
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};
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}
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