#pragma once #include #include #include "SpiralDisplay.hpp" namespace Amuencha { struct Model::ui { using enum halp::colors; using enum halp::layouts; halp_meta(name, "Amuencha") halp_meta(layout, hbox) halp_meta(background, dark) struct { halp_meta(layout, vbox) halp::item<&ins::min> min; halp::item<&ins::max> max; halp::item<&ins::periods> periods; } controls; halp::custom_actions_item spiral{.x = 0, .y = 0}; // Define the communication between UI and processor. struct bus { std::function&&)> send_message; // Set up connections void init(ui& self) { self.spiral.set_frequencies_callback( [&] { this->send_message(self.spiral.get_frequencies()); } ); } // Receive a message on the UI thread from the processing thread static void process_message(ui& self, const processor_to_ui& msg) { if (!first_msg) { self.spiral.compute_frequencies(); first_msg = true; } // self.spiral.set_min_max_notes(msg.min, msg.max); if (msg.power_spectrum.empty() || msg.reassigned_frequencies.empty()) return; self.spiral.power_handler(msg.reassigned_frequencies, msg.power_spectrum); } static bool first_msg; }; }; } inline bool Amuencha::Model::ui::bus::first_msg = false;