score-addon-hardware/Hardware/Controller.cpp

134 lines
2.8 KiB
C++

#include <score/application/ApplicationContext.hpp>
#include <score/actions/ActionManager.hpp>
#include <Scenario/Application/ScenarioActions.hpp>
#include "Controller.hpp"
namespace Hardware
{
Controller::Controller(const score::DocumentContext& doc)
: bugui::controller{[&doc, this]
(commands com, const bool& shift)
{
switch (com)
{
case Play:
if (shift)
doc.app.actions.action<Actions::PlayGlobal>().action()->trigger();
else
doc.app.actions.action<Actions::Play>().action()->trigger();
break;
case Stop:
if (shift)
doc.app.actions.action<Actions::Reinitialize>().action()->trigger();
else
doc.app.actions.action<Actions::Stop>().action()->trigger();
break;
case Up:
if (shift)
{
v_zoom += .2;
draw_intervals();
}
else
{
v_ofset += .02;
draw_intervals();
}
break;
case Down:
if (shift)
{
if (v_zoom > .2)
{
v_zoom -= .2;
draw_intervals();
}
}
else
{
v_ofset -= .02;
draw_intervals();
}
break;
case Left:
if (shift)
{
if (h_zoom > .02)
{
h_zoom -= .02;
draw_intervals();
}
}
else
{
if (h_ofset > 0)
{
h_ofset -= .02;
draw_intervals();
}
}
break;
case Right:
if (shift)
{
h_zoom += .02;
draw_intervals();
}
else
{
h_ofset += .02;
draw_intervals();
}
break;
default:
break;
}
// qDebug() << "v_ofset: " << v_ofset;
// qDebug() << "v_zoom: " << v_zoom;
// qDebug() << "h_ofset: " << h_ofset;
// qDebug() << "h_zoom: " << h_ofset;
}
}
{}
void Controller::setup_scenario(Scenario::ProcessModel* s)
{
scenar = s;
// Connet interval signals
// adapted from
// src/plugins/score-plugin-scenario/Scenario/Process/MiniScenarioView.cpp#18
scenar->intervals.added.connect<&Controller::on_interval_changed>(this);
scenar->intervals.removed.connect<&Controller::on_interval_changed>(this);
connect(scenar,
&Scenario::ProcessModel::intervalMoved,
[this] { draw_intervals(); });
}
void Controller::on_interval_changed(const Scenario::IntervalModel &)
{
draw_intervals();
}
void Controller::draw_intervals()
{
if (!ctl || !scenar) return;
for(const Scenario::IntervalModel& c : scenar->intervals)
{
auto def = c.duration.defaultDuration().sec() * h_zoom;
auto st = (c.date().sec() * h_zoom) - h_ofset;
auto y = (c.heightPercentage() * v_zoom) + v_ofset;
draw_line({st, y}, {st + def, y});
}
update_grid();
}
}
#include <wobjectimpl.h>
W_OBJECT_IMPL(Hardware::Controller)