score-addon-hardware/Hardware/Widgets/IntervalWidget.hpp

33 lines
869 B
C++

#pragma once
#include <Scenario/Document/Interval/IntervalModel.hpp>
#include <Process/Style/ScenarioStyle.hpp>
#include <widgets/container_widget.hpp>
namespace Hardware
{
struct IntervalWidget final : bugui::container_widget
{
explicit IntervalWidget(container_widget* parent,
Scenario::IntervalModel& interval);
void paint(bugui::painter& painter) const override;
bool on_press(int x, int y, bool pressed) override;
bool on_double_press(int x, int y) override;
bool on_drag(int from_x, int from_y, int to_x, int to_y) override;
int x() const override;
int y() const override;
int width() const override;
const Scenario::IntervalModel& get_model() const;
protected:
bool is_inside(int px, int py) const override;
private:
Scenario::IntervalModel& model;
const Process::Style& skin;
};
} // namespace Hardware