94 lines
2.1 KiB
C++
94 lines
2.1 KiB
C++
#include <Scenario/Document/TimeSync/TimeSyncModel.hpp>
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#include "Hardware/Widgets/EventWidget.hpp"
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#include "ScenarioWidget.hpp"
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#include "TimeSyncWidget.hpp"
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namespace Hardware
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{
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TimeSyncWidget::TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
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ScenarioWidget* scenario,
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bugui::container_widget* parent)
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: ScenarioComponentSpec<Scenario::TimeSyncModel,
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bugui::container_widget>{timeSync, scenario, parent}
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{
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Scenario::ProcessModel* scen{scenario->get_model()};
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scen->events.mutable_added.connect<&TimeSyncWidget::on_event_added>(this);
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scen->events.removed.connect<&TimeSyncWidget::on_event_removed>(this);
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for(Scenario::EventModel& e : scen->events)
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if (e.timeSync() == model.id())
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add_widget<EventWidget>(e, scenario);
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}
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int TimeSyncWidget::x() const
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{
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return model.date().sec();
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}
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int TimeSyncWidget::y() const
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{
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return m_y;
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}
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int TimeSyncWidget::height() const
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{
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return m_height;
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}
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void TimeSyncWidget::set_y_height()
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{
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m_y = std::numeric_limits<int>::max();
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m_height = std::numeric_limits<int>::lowest();
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for(const auto& e : children)
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{
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int ey = e->y();
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if (ey <= m_y) m_y = ey;
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int eh = e->height();
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if (eh >= m_height) m_height = eh;
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}
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update();
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}
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void TimeSyncWidget::paint(bugui::painter& painter) const
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{
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// const auto col = skin.StateDot().color();
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// painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
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// painter.draw_cell(0, 0);
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}
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bool TimeSyncWidget::contains(int px, int py) const
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{
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if (px == x() && py == y())
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return true;
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return false;
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}
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void TimeSyncWidget::on_event_added(Scenario::EventModel& event)
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{
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if (event.timeSync() != model.id()) return;
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add_widget<EventWidget>(event, scenario);
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}
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void TimeSyncWidget::on_event_removed(const Scenario::EventModel& event)
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{
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if (event.timeSync() != model.id()) return;
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remove_widget([&event]
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(const auto& w)
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{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(event); });
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}
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void TimeSyncWidget::on_press(int x, int y, bool pressed)
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{
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qDebug() << "is inside!";
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}
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} // namespace Hardware
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