score-addon-hardware/Hardware/Widgets/EventWidget.hpp

36 lines
977 B
C++

#pragma once
#include <widgets/container_widget.hpp>
#include "ScenarioComponent.hpp"
namespace Hardware
{
struct EventWidget final : Nano::Observer
, ScenarioComponentSpec<Scenario::EventModel,
bugui::container_widget>
{
explicit EventWidget(Scenario::EventModel& event,
ScenarioWidget* scenario,
bugui::container_widget* parent);
int y() const override;
int height() const override;
void set_y_height(int state_y);
void set_y_height();
private:
bool contains(int px, int py) const override;
void paint(bugui::painter& painter) const override;
void on_press(int x, int y, bool pressed) override;
void on_state_added(Scenario::StateModel& state);
void on_state_removed(const Scenario::StateModel& state);
int m_y{std::numeric_limits<int>::max()};
int m_height{std::numeric_limits<int>::lowest()};
};
} //namespace Hardware