88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
#include "ScenarioWidget.hpp"
|
|
|
|
#include <Hardware/Widgets/IntervalWidget.hpp>
|
|
#include <Hardware/Widgets/TimeSyncWidget.hpp>
|
|
|
|
namespace Hardware
|
|
{
|
|
ScenarioWidget::ScenarioWidget(Scenario::ProcessModel* scenario,
|
|
bugui::container_widget* parent)
|
|
: bugui::container_widget{parent}
|
|
, model{scenario}
|
|
{
|
|
model->intervals.mutable_added.connect<&ScenarioWidget::on_interval_added>(this);
|
|
model->intervals.removed.connect<&ScenarioWidget::on_interval_removed>(this);
|
|
|
|
connect(model,
|
|
&Scenario::ProcessModel::intervalMoved,
|
|
[this] { update(); });
|
|
|
|
for(Scenario::IntervalModel& i : model->intervals)
|
|
add_widget<IntervalWidget>(i);
|
|
|
|
model->timeSyncs.mutable_added.connect<&ScenarioWidget::on_time_sync_added>(this);
|
|
model->timeSyncs.removed.connect<&ScenarioWidget::on_time_sync_removed>(this);
|
|
|
|
for(Scenario::TimeSyncModel& t : model->timeSyncs)
|
|
add_widget<TimeSyncWidget>(t);
|
|
}
|
|
|
|
int ScenarioWidget::x() const
|
|
{
|
|
return bugui::base_widget::parent->x();
|
|
}
|
|
|
|
int ScenarioWidget::y() const
|
|
{
|
|
return bugui::base_widget::parent->y();
|
|
}
|
|
|
|
int ScenarioWidget::width() const
|
|
{
|
|
return std::numeric_limits<int>::max();
|
|
}
|
|
|
|
int ScenarioWidget::height() const
|
|
{
|
|
return bugui::base_widget::parent->height();
|
|
}
|
|
|
|
void ScenarioWidget::on_interval_added(Scenario::IntervalModel& interval)
|
|
{
|
|
add_widget<IntervalWidget>(interval);
|
|
update();
|
|
}
|
|
|
|
void ScenarioWidget::on_interval_removed(const Scenario::IntervalModel& interval)
|
|
{
|
|
remove_widget([&interval]
|
|
(const auto& w)
|
|
{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(interval); });
|
|
|
|
update();
|
|
}
|
|
|
|
void ScenarioWidget::on_interval_changed(const Scenario::IntervalModel&)
|
|
{
|
|
update();
|
|
}
|
|
|
|
void ScenarioWidget::on_time_sync_added(Scenario::TimeSyncModel& timeSync)
|
|
{
|
|
add_widget<TimeSyncWidget>(timeSync);
|
|
update();
|
|
}
|
|
|
|
void ScenarioWidget::on_time_sync_removed(const Scenario::TimeSyncModel& timeSync)
|
|
{
|
|
remove_widget([&timeSync]
|
|
(const auto& w)
|
|
{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(timeSync); });
|
|
|
|
update();
|
|
}
|
|
|
|
} // namespace Hardware
|
|
|
|
#include "wobjectimpl.h"
|
|
W_OBJECT_IMPL(Hardware::ScenarioWidget)
|