score-addon-hardware/Hardware/Controller.hpp

40 lines
900 B
C++

#pragma once
#include <score_addon_hardware_export.h>
#include <score/document/DocumentContext.hpp>
#include <Scenario/Document/Interval/IntervalModel.hpp>
#include <Scenario/Process/ScenarioModel.hpp>
#include <controller.hpp>
namespace Hardware
{
class SCORE_ADDON_HARDWARE_EXPORT Controller final
: public bugui::controller<Controller>
, public QObject
{
W_OBJECT(Controller)
public:
explicit Controller(const score::DocumentContext& document,
Scenario::IntervalModel& interval,
std::string_view device_name);
void on_play(bool pressed);
void on_stop(bool pressed);
void on_shift(bool pressed);
void on_up(bool pressed);
void on_down(bool pressed);
void on_left(bool pressed);
void on_right(bool pressed);
private:
Scenario::IntervalModel* interval;
const score::DocumentContext& doc;
bool m_shift{false};
};
}