[Widgets] WIP on set_recursive_y & set_recursive_height
This commit is contained in:
parent
94135cbb43
commit
2c8186bb55
9 changed files with 95 additions and 67 deletions
2
Hardware/3rdparty/bugui
vendored
2
Hardware/3rdparty/bugui
vendored
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@ -1 +1 @@
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Subproject commit 0a04a681f6f1baf201c48ce2c27ff848b2101ed2
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Subproject commit 6a0c86674d0f1513c92140530d2221051ed05ee5
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@ -36,8 +36,6 @@ DocumentPlugin::DocumentPlugin(const score::DocumentContext& doc, QObject* paren
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Qt::QueuedConnection);
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Qt::QueuedConnection);
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}
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}
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DocumentPlugin::~DocumentPlugin() { }
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void DocumentPlugin::on_documentClosing()
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void DocumentPlugin::on_documentClosing()
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{
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{
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cleanup();
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cleanup();
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@ -62,4 +60,5 @@ void DocumentPlugin::cleanup()
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delete ctrlr;
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delete ctrlr;
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ctrlr = nullptr;
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ctrlr = nullptr;
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}
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}
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}
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} // namespace Hardware
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@ -17,7 +17,6 @@ class SCORE_ADDON_HARDWARE_EXPORT DocumentPlugin : public score::DocumentPlugin
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{
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{
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public:
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public:
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DocumentPlugin(const score::DocumentContext& doc, QObject* parent);
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DocumentPlugin(const score::DocumentContext& doc, QObject* parent);
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~DocumentPlugin();
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void on_documentClosing() override;
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void on_documentClosing() override;
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@ -21,6 +21,8 @@ EventWidget::EventWidget(Scenario::EventModel& event,
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for(Scenario::StateModel& s : scen->states)
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for(Scenario::StateModel& s : scen->states)
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if (s.eventId() == model.id())
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if (s.eventId() == model.id())
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add_widget<StateWidget>(s, scenario);
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add_widget<StateWidget>(s, scenario);
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set_recursive_height();
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}
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}
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int EventWidget::y() const
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int EventWidget::y() const
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@ -33,19 +35,55 @@ int EventWidget::height() const
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return m_height;
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return m_height;
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}
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}
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void EventWidget::set_y_height(int state_y)
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void EventWidget::set_recursive_y(int state_y)
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{
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{
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static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y_height(state_y);
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static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y(state_y);
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int sy = state_y - bugui::base_widget::parent->y();
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int relative_y{state_y - bugui::base_widget::parent->y()};
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if (sy < m_y) m_y = sy;
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if (sy > m_height) m_height = sy;
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if (children.size() <= 1)
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m_y = relative_y;
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else
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{
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if (relative_y < m_y)
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m_y = relative_y;
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else
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{
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int lowest{std::numeric_limits<int>::max()};
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for(const auto& s : bugui::container_widget::children)
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{
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int sy = s->y();
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if (sy < lowest) lowest = sy;
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}
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m_y = lowest;
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}
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}
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}
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}
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void EventWidget::set_y_height()
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void EventWidget::set_recursive_height()
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{
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{
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static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y_height();
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if (children.size() <= 1)
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m_height = 0;
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else
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{
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int heighest{std::numeric_limits<int>::lowest()};
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for(const auto& s : bugui::container_widget::children)
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{
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int sy = s->y();
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if (sy > heighest) heighest = sy;
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}
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m_height = heighest;
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}
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static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_height();
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}
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void EventWidget::set_recursive_y_height()
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{
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m_y = std::numeric_limits<int>::max();
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m_y = std::numeric_limits<int>::max();
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m_height = std::numeric_limits<int>::lowest();
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m_height = std::numeric_limits<int>::lowest();
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@ -53,18 +91,19 @@ void EventWidget::set_y_height()
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{
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{
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int sy = s->y();
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int sy = s->y();
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if (sy < m_y) m_y = sy;
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if (sy < m_y) m_y = sy;
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if (sy > m_height) m_height = sy;
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int sh = s->height();
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if (sh > m_height) m_height = sh;
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}
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}
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static_cast<TimeSyncWidget*>(bugui::base_widget::parent)->set_y(
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bugui::base_widget::parent->y() + m_height);
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}
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}
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void EventWidget::paint(bugui::painter& painter) const
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void EventWidget::paint(bugui::painter& painter) const
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{
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{
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// const auto col = skin.StateDot().color();
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const auto col = skin.StateSelected().color();
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// painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
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painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
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// painter.draw_cell(0, 0);
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painter.draw_line(0, 0, 0, m_height);
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}
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}
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bool EventWidget::contains(int px, int py) const
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bool EventWidget::contains(int px, int py) const
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@ -81,9 +120,7 @@ void EventWidget::on_state_added(Scenario::StateModel& state)
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add_widget<StateWidget>(state, scenario);
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add_widget<StateWidget>(state, scenario);
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// FIXME: workaround for update() not working
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set_recursive_height();
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// in the constructor of StateWidget
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update();
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}
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}
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void EventWidget::on_state_removed(const Scenario::StateModel& state)
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void EventWidget::on_state_removed(const Scenario::StateModel& state)
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@ -94,7 +131,7 @@ void EventWidget::on_state_removed(const Scenario::StateModel& state)
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(const auto& w)
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(const auto& w)
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{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(state); });
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{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(state); });
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set_y_height();
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set_recursive_y_height();
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update();
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update();
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}
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}
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@ -16,8 +16,9 @@ struct EventWidget final : Nano::Observer
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int y() const override;
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int y() const override;
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int height() const override;
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int height() const override;
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void set_y_height(int state_y);
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void set_recursive_y(int state_y);
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void set_y_height();
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void set_recursive_height();
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void set_recursive_y_height();
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private:
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private:
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bool contains(int px, int py) const override;
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bool contains(int px, int py) const override;
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@ -30,8 +31,8 @@ private:
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void on_state_added(Scenario::StateModel& state);
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void on_state_added(Scenario::StateModel& state);
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void on_state_removed(const Scenario::StateModel& state);
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void on_state_removed(const Scenario::StateModel& state);
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int m_y{std::numeric_limits<int>::max()};
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int m_y{0};
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int m_height{std::numeric_limits<int>::lowest()};
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int m_height{0};
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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@ -16,32 +16,36 @@ StateWidget::StateWidget(Scenario::StateModel& state,
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this,
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this,
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[this]
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[this]
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{
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{
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set_y();
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set_recursive_y();
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update();
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static_cast<EventWidget*>(bugui::base_widget::parent)
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->set_recursive_height();
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});
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});
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set_y();
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set_recursive_y();
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}
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}
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StateWidget::~StateWidget()
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// StateWidget::~StateWidget()
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{
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// {
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// FIXME : this disconnect seem to cause crashes
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// FIXME : this disconnect seem to cause crashes
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// disconnect(&model,
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// disconnect(&model,
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// &Scenario::StateModel::heightPercentageChanged,
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// &Scenario::StateModel::heightPercentageChanged,
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// this, 0);
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// this, 0);
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}
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// }
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int StateWidget::y() const
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int StateWidget::y() const
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{
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{
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return m_y;
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return absolute_y -
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bugui::base_widget::parent->get_parent()->y() -
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bugui::base_widget::parent->y();
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}
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}
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void StateWidget::paint(bugui::painter& painter) const
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void StateWidget::paint(bugui::painter& painter) const
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{
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{
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const auto col = skin.StateSelected().color();
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// const auto col = skin.StateSelected().color();
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painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
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// painter.set_color(col.red(), col.green(), col.blue(), col.alpha());
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painter.draw_cell(0, 0);
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// painter.draw_cell(0, 0);
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}
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}
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bool StateWidget::contains(int px, int py) const
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bool StateWidget::contains(int px, int py) const
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@ -68,19 +72,12 @@ void StateWidget::on_drag(int from_x, int from_y, int to_x, int to_y)
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model.setHeightPercentage(model.heightPercentage() + increment);
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model.setHeightPercentage(model.heightPercentage() + increment);
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}
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}
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void StateWidget::set_y()
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void StateWidget::set_recursive_y()
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{
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{
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static_cast<EventWidget*>(bugui::base_widget::parent)->set_y_height(
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absolute_y = model.heightPercentage() * scenario->height();
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model.heightPercentage() * scenario->height());
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// FIXME : this seems very dirty !
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static_cast<EventWidget*>(bugui::base_widget::parent)
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m_y = model.heightPercentage() * scenario->height() -
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->set_recursive_y(absolute_y);
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bugui::base_widget::parent->get_parent()->y() -
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bugui::base_widget::parent->y();
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// FIXME : update dosen't work here for the constructor
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// curently moved to EventWidget::on_state_added
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}
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}
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} // namespace Hardware
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} // namespace Hardware
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@ -12,13 +12,15 @@ struct StateWidget final : QObject
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ScenarioWidget* scenario,
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ScenarioWidget* scenario,
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bugui::container_widget* parent);
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bugui::container_widget* parent);
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~StateWidget() override;
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// ~StateWidget() override;
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int y() const override;
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int y() const override;
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private:
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private:
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W_OBJECT(StateWidget)
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W_OBJECT(StateWidget)
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void set_recursive_y();
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void paint(bugui::painter& painter) const override;
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void paint(bugui::painter& painter) const override;
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bool contains(int px, int py) const override;
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bool contains(int px, int py) const override;
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@ -27,9 +29,7 @@ private:
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void on_double_press(int x, int y) override;
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void on_double_press(int x, int y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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void on_drag(int from_x, int from_y, int to_x, int to_y) override;
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void set_y();
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int absolute_y;
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int m_y;
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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@ -34,7 +34,7 @@ TimeSyncWidget::TimeSyncWidget(Scenario::TimeSyncModel& timeSync,
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(const auto& w)
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(const auto& w)
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{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(eventId); });
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{ return static_cast<ScenarioComponent<>*>(w.get())->this_model(eventId); });
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set_y_height();
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set_height();
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update();
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update();
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});
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});
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@ -75,25 +75,20 @@ int TimeSyncWidget::height() const
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return m_height;
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return m_height;
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}
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}
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void TimeSyncWidget::set_y_height(int event_y)
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void TimeSyncWidget::set_y(int event_y)
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{
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{
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if (event_y < m_y) m_y = event_y;
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if (event_y < m_y) m_y = event_y;
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if (event_y > m_height) m_height = event_y;
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}
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}
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void TimeSyncWidget::set_y_height()
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void TimeSyncWidget::set_height()
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{
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{
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m_y = std::numeric_limits<int>::max();
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m_height = std::numeric_limits<int>::lowest();
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for(const auto& e : bugui::container_widget::children)
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for(const auto& e : bugui::container_widget::children)
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{
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{
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int ey = e->y();
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int span = e->y() + e->height();
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if (ey < m_y) m_y = ey;
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if (span > m_height) m_height = span;
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int eh = e->height();
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if (eh > m_height) m_height = eh;
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}
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}
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update();
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}
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}
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void TimeSyncWidget::paint(bugui::painter& painter) const
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void TimeSyncWidget::paint(bugui::painter& painter) const
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@ -20,8 +20,8 @@ struct TimeSyncWidget final : QObject
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int y() const override;
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int y() const override;
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int height() const override;
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int height() const override;
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void set_y_height(int event_y);
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void set_y(int event_y);
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void set_y_height();
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void set_height();
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private:
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private:
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W_OBJECT(TimeSyncWidget)
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W_OBJECT(TimeSyncWidget)
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@ -31,8 +31,8 @@ private:
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void paint(bugui::painter& painter) const override;
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void paint(bugui::painter& painter) const override;
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void on_press(int x, int y, bool pressed) override;
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void on_press(int x, int y, bool pressed) override;
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int m_y{std::numeric_limits<int>::max()};
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int m_y{0};
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int m_height{std::numeric_limits<int>::lowest()};
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int m_height{0};
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};
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};
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} //namespace Hardware
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} //namespace Hardware
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Reference in a new issue