score-addon-hardware/Hardware/Widgets/IntervalWidget.hpp

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#pragma once
#include <Scenario/Document/Interval/IntervalModel.hpp>
#include <Process/Style/ScenarioStyle.hpp>
#include <base_widget.hpp>
namespace Hardware
{
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struct IntervalWidget final : bugui::base_widget
{
explicit IntervalWidget(base_widget* parent,
Scenario::IntervalModel& interval);
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void paint(bugui::painter& painter) const override;
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bool on_press(int x, int y, bool pressed) override;
bool on_double_press(int x, int y) override;
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bool on_drag(int from_x, int from_y, int to_x, int to_y) override;
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int x() const override;
int y() const override;
int width() const override;
const Scenario::IntervalModel& get_model() const;
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protected:
bool is_inside(int px, int py) const override;
private:
Scenario::IntervalModel& model;
const Process::Style& skin;
};
} // namespace Hardware